原文地址:
http://www.texturepacker.com/texturepacker/big-fat-texturepacker-2-4-0-update/
by Andreas Löw on October 26, 2011 in TexturePacker
This is a really big fat update for TexturePacker. I packed 25 new features inside it!
What do you get in detail?
Flash importer
Simply drag your flash files (.swf) onto TexturePacker and it extracts the images and builds a sprite sheet from them! Requires installed Flash Player Plugin.
This feature works on Windows & MacOS – Linux is currently not working well.
.pvr and .pvr.ccz QuickLook plugin on MacOS
No need to open TexturePacker to view your .pvr and .pvr.ccz files anymore. TexturePacker now contains a QuickView plugin so you can view the files right from finder!
Save defaults
Many people requested a way to save the default settings so that they don’t have to set exporter and other stuff on restarting. – Here it is! (Pro only)
Ubuntu support
Since many users build for Android I also added support for Linux – currently Ubuntu 10.x. It might still have some quirks (e.g. Flash does not yet work) but is a good start. I decided to build on Ubuntu since it seem to be the most used platform.
New Exporters
I also added a ton of new exporters such as
Moai
AppGameKit
Slick2D
Unity3D / UIToolKit
User interface improvements
I also added a lot of interface improvements to make work with TexturePacker easier.
New layout of the left side panel allowing easier change of exporter
Auto update sprite sheet when re-entering TexturePacker
Sprite highlighting
Reveal in Finder / Explorer
Preferences to change checkerboard color and hightlight color
New icons
Hotkeys
Backspace / delete to remove sprites
Dialog to select the Flash Player plugin to use
Drag your sprites here – to give new users a faster start
Allowing free choice of texture data file name
Fit button for zoom
Folders inside a smart folder are now blue
Auto populate file names from other names e.g. save blah.tps also sets blah.png and blah.plist
Image features
Here are some new image export features. Main function is support for flipped PVRs and RGB888 as output format.
Option to use flipped PVR files
Support for RGB888
Unflip flipped pvrs in viewer
Allow free size for PVR textures (might not work on all targets)
Other stuff
Rotation support for AndEngine
Default padding is now 2 – This effects the command line client!
Corona exporter uses better module concept (http://blog.anscamobile.com/ 2011/09/a-better-approach-to-external-modules/)